You are a blind swordsman, haunted by the spirits of your past...
A survival-horror game for HTC Vive.
In The Blind Swordsman, players wield dual katanas to defend themselves against waves of incoming spirits. Given limited visibility, players must remain alert and plan ahead in order to ensure their survival.
The Blind Swordsman was created as a project for Global Game Jam '17. I took on the role of designer and programmer on the project, being primarily responsible for enemy behavior and human-enemy interactions.
The game was built in Unreal Engine 4 using the Blueprint scripting system.
Developed by: AB Biswas, Adam Barnett, Christian Guzman, Justin Camden, Lex Rhodes, Maura Perlow, Maureen Wang, Yoshita Sharma